Steam Patch 1.03

Patch 1.03 is now live on Steam.

 

General

Fixed - 60 FPS cap issue.

Fixed - Quitting to main menu while in Spirit Form breaks Spirit Form for the rest of the play session.

Fixed - Sometimes when entering Spirit Form your body would be relocated to world zero.

Fixed - When entering Spirit Form your body would sometimes fall through some objects and get stuck. (i.e. crumbling rocks)

Fixed - Returning to your body from Spirit form shifts you slightly to the left.

Fixed - Toggling Inverted Camera Y in game did nothing.

Fixed - Adjusting Camera Sensitivity in game sometimes did nothing.

Improvement - VSync toggle added.

Improvement - Replaced snowflake texture with a more detailed one.

Improvement - Add "Invert Camera X" toggle in game settings.

Chapter 1

Fixed - Snow wouldn’t spawn around fox.

Fixed - Several spots where the player could get stuck.

Improvement- Collisions of several rocks meshes improved.

Chapter 2

Fixed - Area near the end of the chapter that had bad collision.

Chapter 3

Fixed - Player could unintentionally skip the first cutscene.

Improvement - Updated collisions on several meshes to provide a better experience.

Improvement - Deleted several blockout meshes left behind during development.

Improvement - Moved a stacked stones mesh in the Geyser are that could be used to jump up onto a platform without the use of a Geyser.

Chapter 4

Fixed - Several meshes sticking out of the ground.

Fixed - Player could fall into several holes and get stuck around the City area. Improvement - Visually blocked off an area in Part 2 that looked accessible but wasn’t.

Improvement - General Level Polish.

Improvement - Turned Collision off on all meshes outside the level boundaries to save performance.

Improvement- Updated collision on a few rock meshes.

Chapter 5

Improvement - General Level Polish.

Previous Patch Notes - Steam