Steam Patch 1.03
Patch 1.03 is now live on Steam.
General
Fixed - 60 FPS cap issue.
Fixed - Quitting to main menu while in Spirit Form breaks Spirit Form for the rest of the play session.
Fixed - Sometimes when entering Spirit Form your body would be relocated to world zero.
Fixed - When entering Spirit Form your body would sometimes fall through some objects and get stuck. (i.e. crumbling rocks)
Fixed - Returning to your body from Spirit form shifts you slightly to the left.
Fixed - Toggling Inverted Camera Y in game did nothing.
Fixed - Adjusting Camera Sensitivity in game sometimes did nothing.
Improvement - VSync toggle added.
Improvement - Replaced snowflake texture with a more detailed one.
Improvement - Add "Invert Camera X" toggle in game settings.
Chapter 1
Fixed - Snow wouldn’t spawn around fox.
Fixed - Several spots where the player could get stuck.
Improvement- Collisions of several rocks meshes improved.
Chapter 2
Fixed - Area near the end of the chapter that had bad collision.
Chapter 3
Fixed - Player could unintentionally skip the first cutscene.
Improvement - Updated collisions on several meshes to provide a better experience.
Improvement - Deleted several blockout meshes left behind during development.
Improvement - Moved a stacked stones mesh in the Geyser are that could be used to jump up onto a platform without the use of a Geyser.
Chapter 4
Fixed - Several meshes sticking out of the ground.
Fixed - Player could fall into several holes and get stuck around the City area. Improvement - Visually blocked off an area in Part 2 that looked accessible but wasn’t.
Improvement - General Level Polish.
Improvement - Turned Collision off on all meshes outside the level boundaries to save performance.
Improvement- Updated collision on a few rock meshes.
Chapter 5
Improvement - General Level Polish.